If a vertex is modified it ignores regular UI soft selection and the vertex soft selection weight is locked to it current state and can only be changed by the setVertexWeightmethod.Įxposed via unwrap2 interface in 3ds Max 5 and higher.
Sets whether the specified vertex should be modified by soft selection. Returns true if the specified vertex has been affected by soft selection, false otherwise.Įxposed via unwrap2 interface in 3ds Max 5 and higher.modifyWeight index modify Sets the Vertex Weight of the specified vertex to the supplied value.Įxposed via unwrap2 interface in 3ds Max 5 and higher.isWeightModified index Returns the Vertex Weight of the specified vertex.Įxposed via unwrap2 interface in 3ds Max 5 and tVertexWeight index weight The following methods provide access to the sub-object selection in the Edit UVWs Floater and allow the transformation of mapping sub-object elements through MAXScript: Selection Lock StateĮxposed via unwrap2 interface in 3ds Max 5 and tLock lockĮxposed via unwrap2 interface in 3ds Max 5 and higher. Unwrap_UVW Modifier - Select and Transform